Last week we studied the paper Designing Freeform Surfaces with 3D Curves and got more understanding about this project.
According to this we added more details to our design document:
Added basic functions and classes as well as their descriptions;
Added Maya interface, integration and work flow
We are now designing user interface using MEL or C++ API which includes:
3 view plane editor in which the user could draw 2D silhouette;
a platform to transfer data from the interface to Maya
At the same time, we are also trying to implement an alpha version of the classes.
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